Cities-xxl-prophet Now

It sounds like you're interested in the crossover between the city-building game and the Prophet time-series forecasting library. This combination is often discussed in two different contexts: 1. Data Science & Forecasting (Most Likely)

Could you clarify if you're looking for help with using Prophet or if you're trying to find a specific mod/building in the game? Cities XXL on Steam cities-xxl-prophet

If you're working on a data science project, you might be referring to using for feature engineering in a time-series model. It sounds like you're interested in the crossover

Standard features in Cities XXL include managing over 1,000 buildings, 47 architectural styles, and handling localized pollution levels like noise and smoke. Cities XXL on Steam If you're working on

Combining Prophet features with basic models has been shown to significantly improve accuracy on leaderboards, sometimes moving a model from the top 40% to the top 10%. 2. Cities XXL Gaming

In this context, a "Prophet feature" usually refers to using the library's components (like trend, weekly/yearly seasonality, or holiday effects) as input features for a larger machine learning model (e.g., XGBoost or Random Forest).

If you are looking for a literal "Prophet" feature or mod within the game itself: