The script scans the game’s workspace for objects tagged as "Trinket" or "Item."
It uses a RemoteEvent or character teleportation to put the item in your backpack. FORCE Script – Collect Trinkets | Sell Trinkets...
Instantly sells collected items at designated NPC shops without manual travel. The script scans the game’s workspace for objects
Most users run these via third-party executors (like Electron or Synapse) which inject the code into the game client. 🛠️ Basic Script Logic (Developer Concept) 🛠️ Basic Script Logic (Developer Concept) Allows you
Allows you to ignore common items and focus only on high-value loot. ⚡ How the Script Works
-- Simple Auto-Sell Logic local sellPart = script.Parent local Players = game:GetService("Players") sellPart.Touched:Connect(function(hit) local player = Players:GetPlayerFromCharacter(hit.Parent) if player then -- Logic to check backpack for items and add gold for _, item in pairs(player.Backpack:GetChildren()) do if item:IsA("Tool") and item:FindFirstChild("Value") then player.leaderstats.Gold.Value += item.Value.Value item:Destroy() end end end end) Use code with caution. Copied to clipboard ⚠️ Security and Risks
If you are building your own collection system in Roblox Studio, you would typically use a script like this:
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Usage unique par client !