Risk Of Rain — 2 V1.2.4.1(2020)
The item is consumed and replaced by a random item of one higher rarity.
In , drafting a new feature—specifically for a legacy version like v1.2.4.1 (2020) —requires balancing the game's core loop of scaling difficulty and item synergy. While that specific version corresponds to the period between the 1.0 Full Release and the Anniversary Update , it remains a popular target for modders and players of "Classic" builds.
The gold cost to use the Forge doubles with each use in a single stage, similar to a Chance Shrine . 3. New Item Synergy: "The Unstable Catalyst" Tier: Lunar RISK OF RAIN 2 V1.2.4.1(2020)
Every use of the Forge instantly advances the difficulty bar by 3 minutes .
Below is a draft for a new feature titled designed to fit the mechanical ecosystem of the 2020 era. Feature: The Entropic Forge The item is consumed and replaced by a
Increases the "Tier Up" chance of the Entropic Forge to 40%. Downside: All healing received is reduced by 25%. Why this fits v1.2.4.1
In 2020, Risk of Rain 2 was heavily focused on "breaking" the game through item stacking. This feature introduces a way to manipulate RNG directly, which was a frequent request before the Anniversary Update introduced more robust Artifacts and Scrappers. RoR2 Handbook - App Store - Apple The gold cost to use the Forge doubles
The item is destroyed, and a Void Reaver (or an Elite boss equivalent for 2020 builds) spawns immediately. 2. Balancing (Scaling Risk) To prevent the Forge from being overpowered in long runs: