Stellar — Warfare

: The game was built over 5,000 hours by a solo developer and is frequently updated based on community feedback.

: A standard RTS mode where you compete against AI that can flank defenses and expand across the map. STELLAR WARFARE

: Default fleet sizes are typically 40–100 ships per player to ensure stable performance (at least 30 FPS) on average PCs. : The game was built over 5,000 hours

is a fast-paced space real-time strategy (RTS) game that blends classic base-building mechanics with extensive ship customization. Developed by solo creator Thomas Vde, it is often described as a spiritual successor to legendary titles like Homeworld , Command & Conquer , and Red Alert . Core Gameplay Mechanics is a fast-paced space real-time strategy (RTS) game

The game offers several ways to play, catering to both single-player and multiplayer preferences:

The game focuses on a "Build, Customize, and Conquer" loop, where players manage resources while defending their shipyard from encroaching enemy fleets.

: It is available for purchase and wishlist on Steam . AI responses may include mistakes. Learn more