Theseus.protocol.early.access.zip

After a run (win or loss), you earn currency to permanently modify starting weapons or unlock new skills and chips. Strategic Tips for Beginners

You can see exactly what an enemy will do before they act; use your cards to position yourself away from their targeted zones. Theseus.Protocol.Early.Access.zip

You typically start each turn with 3 AP to spend on playing cards. Any cards left in your hand at the end of a turn are discarded. After a run (win or loss), you earn

A standout mechanic is "burning" cards to charge your equipped weapons. By right-clicking a card, you exile it from the current combat to gain Weapon Charge . After a run (win or loss)

Login

Lost your password?