To put together a high-performing feature for an unkillable team, you need these four elements:
A staple for his "Ancient Blood" skill (Unkillable + Block Debuffs). Demytha: Powerful for her "Block Damage" ability.
Use champions with long-duration or short-cooldown survival buffs.
Even with unkillable buffs, the Clan Boss’s stun can throw off your cooldowns. You must designate a "Slow Boi" or stun target—usually a champion with high HP and low Defense—to soak up the stun and keep your speed tune in sync.
Building an "unkillable" team in —typically for the Demon Lord Clan Boss—revolves around keeping specific buffs active 100% of the time. This allows you to survive all 50 turns regardless of the boss's escalating damage. Core Mechanics
Frequently paired with Maneater to reduce skill cooldowns, making the unkillable loop possible.
Avoid masteries that randomly boost Turn Meter, such as Arcane Celerity or Rapid Response , as they will break your speed tune and cause the team to fail.